role playing game

A Manifesto or an Indulgence – Let’s Play to Find Out

Let’s Play to Find Out

This is a learning by doing project. A project for my own education and knowledge. I’ve no great pretension or aspiration for the quality of the outputs. If you’ve come here for insight then you, you’re fishing in the wrong water for the wrong fish..

  • The power curve in Dungeon Crawl Classics is not driven solely by levels and class mechanics. It also includes equipment. Some of this equipment is mundane adventuring gear purchased with treasure and retained because experience demonstrates its usefulness. Some of it is magical: strange weapons, protective armour, cursed artefacts, and specialist tools. These items become…

  • Coming Later This Year Starting probably in September 2026 and lasting a year, perhaps more, I will be posting a mixture of Actual Play reports, campaign material, setting notes and reflective essays drawn from my ongoing tabletop roleplaying campaigns. The main campaigns currently in rotation are Cyberpunk 2020, Dungeon Crawl Classics and Mutant Crawl Classics.…

  • Mutant Crawl Classics could do with a good edit and some more playtesting. The solution to that is to embrace the death of the author or hire a better editor. The text is unstable. It shares a clear heritage with Dungeon Crawl Classics with similar mechanics and the same ethos of embracing the chaos. Dungeon…